There are multiple tiers of computer cases, screens, graphics cards, network cards and so on. You can easily share models with other players, even when they're playing on another server! ModularityĪ key focus of OpenComputers is modularity, allowing you to choose very dynamically from which parts to build your computers, robot and other devices. These printed blocks have a completely user-defined shape. To have something to do with your computers, OpenComputers also comes with a bunch of interesting components, such as the hologram projector, which allows projecting a voxel-based 3D image into the world, and the 3D printer, which allows "printing" decorative blocks. There are also several other computer devices in the mod, such as servers, essentially allowing for four computers in one block, microcontrollers, cheaper but more limited computers, as well as tablets, which are basically portable computers. Drones are much more mobile than robots and can perform a few actions robots cannot, such as leashing animals. Robots are more powerful than drones, they can use tools and contain a much larger number of components. Robots and DronesĪside from the stationary computers and components, OpenComputers also provides robots and drones, computers that can move around the world and interact with it similar to how players can. If a compatible power mod is installed alongside OpenComputers, computers will require energy to run, and numerous components will require energy for certain operations. To make your life easier, computers persist their script state across saves this means they'll continue executing where they left off when the chunk they are in was unloaded. Computers can be programmed at a very low level, but the built-in operating system emulates a Lua environment as close to "vanilla" Lua as possible within the restraints of the sandbox it is running in. OpenComputers itself allows writing programs using the Lua programming language, specifically Lua 5.2. The name may have given it away: the main feature this mod adds are programmable computers. You are free to use this mod in public and private modpacks alike, no questions asked. If you need additional support, browse the forums at or drop by the IRC, channel #oc on, or join us on Discord. Inter-operation with many other mods is provided via the Adapter block (for example reading power information from energy cells and so on).įor more information, please visit the Wiki at where, aside from blocks and items in the mod, the built-in Lua APIs are documented as well, so you can read up what you can actually do with the computers. There are a lot of components in the mod that can be used to extend computers, such as motion sensors, holograms and there are also robots. minecraft/config/opencomputers/user.recipes for more information). If you want an extra challenge, try the hard mode recipe set (see. OpenComputers is designed to fit well with survival gameplay, and is played best in combination with other mods, which allow automating ore processing, and ideally crafting to some extent! Computers are not cheap to craft, so don't expect to build your first computer early when starting a new game. To get a quick overview, you can watch the trailer here! If a compatible power generating mod is present, by default they will need power to run - however, like pretty much everything else about the mod, this can be changed in the config. execution resumes where the computer was saved when it is loaded again), they are highly modular (there are graphics cards, network cards, redstone cards. This mod adds computers that can be programmed in Lua 5.2 and 5.3. String.sub string.upper ncat table.insert table. String.gsub string.len string.lower string. Os.clock os.date os.difftime os.time te string.char string.dump string.find string.format string. Math.rad math.random math.randomseed math.sin math. Math.ldexp math.log math.max math.min math. Math.abs math.acos math.asin math.atan math.atan2 math.ceil s math. runningĬoroutine.status coroutine.wrap coroutine.yield debug. Setmetatable tonumber tostring type xpcallĬoroutine.create coroutine.resume coroutine. a _G _VERSION assert error getmetatable ipairs The following list isn't guaranteed to be complete and/or up-to-date! For a definite reference for what's available in an init script, check the kernel or a script for your current OpenComputers version. Most notably that includes the io, package and filesystem libraries. There are a few libraries documented on the wiki that are in fact part of OpenOS, so when you're implementing your own operation system, those won't be at your disposal.
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